Tooltip
Instantly attack an enemy and two additional enemies for 1 damage. A successful dodge or parry will reset the cooldown on Revenge.
Generates 20 Rage in Defensive Stance.
How it works
Casting it triggers a 1.5 sec global cooldown.
Revenge is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1. It scales with 1 times spell power and 0.64 times attack power. It jumps to up to 3 targets.
- Effect 2 is Energize (effect type 30). Its base value is 200. It scales with 0.64 times attack power.
What it does
Revenge is a Physical spell with an instant cast, a range of 5 yards and a 9 sec cooldown. When cast it deals Physical damage (base value 1) jumping to up to 3 targets and restores a resource (base value 200).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 9 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 1 Spell power coefficient: 1 Attack power coefficient: 0.64 Chain targets: 3 |
| Effect #2 | Energize (30) Value: 200 Attack power coefficient: 0.64 Misc value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Revenge appears in: 2 talents.
Talents
- Revenge for Warrior (Arms, Fury, Protection)Talent
- Revenge for Warrior (Arms, Fury, Protection) (definition #121788)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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