Tooltip
Heals and resurrects all of your battle pets to 100% health.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Revive Battle Pets is built from 2 client effects, applied in this order:
- Effect 1 is effect type 200, which the datamine does not name. Its base value is 100.
- Effect 2 is Trigger Spell (effect type 64). It triggers Revive Pets - Pet Heal Visual.
What it does
Revive Battle Pets is a spell with an instant cast, a range of 100 yards and an 8 min cooldown. It also casts Revive Pets - Pet Heal Visual.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Cooldown | 8 min |
| Global cooldown | None |
| Effect #1 | Effect 200 Value: 100 |
| Effect #2 | Trigger Spell (64) Trigger spell: Revive Pets - Pet Heal Visual |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Revive Battle Pets appears in: 1 skill line.
Skill lines
- GENERIC (DND) (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer)Skill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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