Tooltip
Summon a Fire Totem that periodically increases the damage and maximum health of nearby players.
How it works
Rising Fire Totem is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its base value is 150000. Its area radius is 2 yards.
- Effect 2 is effect type 77, which the datamine does not name. Its area radius is 60 yards.
What it does
Rising Fire Totem is a Nature spell with a 1 sec cast, a range of 60 yards and effects that last 20 sec. When cast it summons a creature in a 2 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 1 sec |
| Duration | 20 sec |
| Effect #1 | Summon (28) Value: 150000 Misc value: 55474, 3140 Radius: 2 yards |
| Effect #2 | Effect 77 Radius: 60 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.