Tooltip
Increases all fire damage dealt by 10%.
How it works
Its aura procs every time its trigger condition is met.
Rising Flame is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). Its base value is 10.
What it does
Rising Flame is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 10 Misc value: 4 |
| Effect #2 | Apply Aura (6) Value: 10 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rising Flame appears in: 1 spell that casts it.
Spells that cast it
- Rising FlameTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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