Tooltip
Increases your rune regeneration rate for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Runic Corruption is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 110. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 110. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 110. Its base value is 100.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 110. Its base value is 100.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Runic Corruption is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 110 Value: 100 Misc value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 110 Value: 100 Misc value: 21, 2 |
| Effect #3 | Apply Aura (6) Aura type id 110 Value: 100 Misc value: 22, 1 |
| Effect #4 | Apply Aura (6) Aura type id 110 Value: 100 Misc value: 29, 3 |
| Effect #5 | Apply Aura (6) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.