Tooltip
Increases your rune regeneration rate for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Runic Corruption is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 110. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50.
- Effect 4 is Energize (effect type 30).
What it does
Runic Corruption is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura and restores a resource.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 110 Value: 100 Misc value: 5 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 50 |
| Effect #4 | Energize (30) Misc value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.