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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Runic Power Back on Snare/Root

Spell

Runic Power Back on Snare/Root

Physical

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Death Knight

Instant castSelf Only

Whenever you are struck by a movement-impairing effect, you will generate 3 Runic Power every 1 sec for 5 sec.

Runic Power Back on Snare/Root

Tooltip

Whenever you are struck by a movement-impairing effect, you will generate 3 Runic Power every 1 sec for 5 sec.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.

What it does

Runic Power Back on Snare/Root is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 15
Misc value: 11

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.