Tooltip
Standing in the well brings you back to your senses, regenerating 20% Sanity every 2 sec. Damage done is reduced by 50% while you remain in the well.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is effect type 128, which the datamine does not name. It applies aura type 79. Its base value is -50. Its area radius is 6 yards.
What it does
Sanity Well is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Effect 128 Aura type id 79 Value: -50 Misc value: 127 Radius: 6 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sanity Well appears in: 1 boss encounter.
Boss encounters
- Yogg-Saron in Ulduar
Journal section: The Keepers of Ulduar > Freya
Encounter creatures: Yogg-SaronRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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