Tooltip
A short-range shot that deals Physical damage and disorients the target for 4 sec. Any damage caused will remove the effect.
How it works
Scatter Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 784.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. It scales with 1 times spell power. It applies the disoriented mechanic.
What it does
Scatter Shot is a Physical spell with an instant cast, a range of 15 yards and effects that last 4 sec. When cast it deals Physical damage (base value 784) and applies an aura with the disoriented mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | School Damage (2) Value: 784 |
| Effect #2 | Apply Aura (6) Aura type id 5 Spell power coefficient: 1 Mechanic: Disoriented |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.