Tooltip
Inflicts 195000 to 205000 Fire damage in a frontal cone. The flames sear enemy flesh, causing 75000 Fire damage every 2 seconds.
How it works
Its aura procs every time its trigger condition is met.
Scorching Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 390000. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 75000 per tick. Its area radius is 80 yards. It ticks every 2 sec, 15 times over the full 30 sec (1.125e+06 base in total).
What it does
Scorching Breath is a Fire spell with a 0.7 sec cast, a range of 45 yards and effects that last 30 sec. When cast it deals Fire damage (base value 390000) in a 60 yard radius and applies an aura in an 80 yard radius every 2 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 0.7 sec |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 390000 Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 75000 Radius: 80 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.