How it works
Screech is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 150000. Its area radius is 500 yards.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic. Its area radius is 100 yards.
What it does
Screech is a Physical spell with a 2 sec cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals Physical damage (base value 150000) in a 500 yard radius and interrupts spellcasting with the interrupted mechanic in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 2 sec |
| Effect #1 | School Damage (2) Value: 150000 Radius: 500 yards |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.