Tooltip
The Screeching Swarm absorbs 15000 healing and inflicts 15000 Shadow damage every 1 sec. The Swarm will detach from its host after 10 sec. The Swarm inflicts 7800 to 8200 damage every to enemies.
How it works
Its dispel type is client id 1.
Screeching Swarm is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 15000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15000 per tick. It ticks every 1 sec, 10 times over the full 10 sec (150000 base in total).
What it does
Screeching Swarm is a Shadow spell with a 1.5 sec cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 1.5 sec |
| Duration | 10 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 301 Value: 15000 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 15000 Misc value: 127 Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.