Tooltip
Allows an archaeologist to collect fragments and complete artifacts up to a potential skill of 75. Requires fragments from archaological dig sites or ruins.
How it works
Searching for Artifacts is built from 2 client effects, applied in this order:
- Effect 1 is Open Lock (effect type 33).
- Effect 2 is effect type 118, which the datamine does not name. Its base value is 1. It scales with 1 times spell power.
What it does
Searching for Artifacts is a spell with a 1 sec cast and a range of 5 yards. When cast it opens a lock.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Interact Range) |
| Cast time | 1 sec |
| Effect #1 | Open Lock (33) Misc value: 22 |
| Effect #2 | Effect 118 Value: 1 Spell power coefficient: 1 Misc value: 794 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Searching for Artifacts appears in: 1 skill line and 1 teaching spell.
Skill lines
- Archaeology, learned on reaching the required level or rankSkill line
Teaching spells
- Recover ArtifactTeaches this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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