Tooltip
Targets in a cone in front of the caster take Fire damage and additional Fire damage every 3 seconds for 3 seconds.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Shadowflame is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 24. It scales with 0.097 times spell power. Its area radius is 10 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. Its area radius is 10 yards. It ticks every 3 sec.
What it does
Shadowflame is a Fire spell with an instant cast, a range of 10 yards and effects that last 5 sec. When cast it deals Fire damage (base value 24) in a 10 yard radius and applies an aura in a 10 yard radius every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 24 Spell power coefficient: 0.097 Radius: 10 yards |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 4 Radius: 10 yards Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.