Tooltip
Causes an area around a random target to become suddenly freezing cold, dealing 56550 to 63450 Frost damage to all targets of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 45240 to 50760 Frost damage to all targets around that target, breaking all ice in that area as well.
How it works
Shatter is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 45240. Its area radius is 5 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 45240. Its area radius is 5 yards.
- Effect 3 is effect type 77, which the datamine does not name.
What it does
Shatter is a Frost spell with an instant cast and a range of 80 yards. When cast it deals Frost damage (base value 45240) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 80 yards (Tower 80) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 45240 Radius: 5 yards |
| Effect #2 | School Damage (2) Value: 45240 Radius: 5 yards |
| Effect #3 | Effect 77 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.