Tooltip
Shatters the Cooled Golem, dealing 4625 to 5375 damage to nearby enemy targets.
How it works
Its aura procs every time its trigger condition is met.
Shatter is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 4625. Its area radius is 10 yards.
- Effect 2 is Dummy (effect type 3).
What it does
Shatter is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 4625) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 4625 Radius: 10 yards |
| Effect #2 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.