Tooltip
Reduces an enemy's armor by 50% for 15 sec.
Reduces an enemy's damage by 35% for 15 sec.
How it works
Its aura procs every time its trigger condition is met.
Shatter Armor is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -35.
What it does
Shatter Armor is a Nature spell with a 2 sec cast, a range of 30 yards and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 101 Value: -50 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: -35 Misc value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.