Tooltip
Dealing damage and knocking away anything it comes in contact with.
How it works
Shell Spin is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 61750. Its area radius is 5 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 200. Its area radius is 5 yards.
What it does
Shell Spin is a Fire spell with an instant cast and no range (it targets the caster). When cast it deals Fire damage (base value 61750) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 61750 Radius: 5 yards |
| Effect #2 | Effect 144 Value: 200 Misc value: 150 Radius: 5 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shell Spin appears in: 1 spell that casts it.
Spells that cast it
- Shell SpinTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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