Tooltip
Spins around for 6 sec, inflicting 92500 to 107500 Physical damage every 1 sec. to enemies and knocking them back.
How it works
Shell Spin is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 92500. Its area radius is 8 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 92. Its area radius is 8 yards.
What it does
Shell Spin is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 92500) in an 8 yard radius and has a Knock Back effect in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70469. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 92500 Radius: 8 yards |
| Effect #2 | Knock Back (98) Value: 92 Misc value: 100 Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70469. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shell Spin appears in: 1 spell that casts it.
Spells that cast it
- Shell SpinTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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