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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Shield Generator

Spell

Shield Generator

Nature

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Instant cast1 min cooldownAnywhere - Unlimited

Activates the shield generator on the Siege Engine, absorbing a limited amount of Physical, Fire, Frost and Arcane damage taken for 5 sec.

Shield Generator

Tooltip

Activates the shield generator on the Siege Engine, absorbing a limited amount of Physical, Fire, Frost and Arcane damage taken for 5 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 15.

What it does

Shield Generator is a Nature spell with an instant cast, an unlimited range, a 1 min cooldown and effects that last 5 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Cooldown1 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration5 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 69
Value: 15
Misc value: 85

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shield Generator appears in: 1 boss encounter.

Boss encounters

  • Flame Leviathan in Ulduar
    Journal section: Siege Vehicles > Salvaged Siege Engine > Siege Turret
    Encounter creatures: Flame LeviathanRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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