Tooltip
Shrapnel from the grenade has caused the target to bleed for 22500 to 27500 damage over 10 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 22500 per tick. Its area radius is 5 yards. It ticks every 1 sec, 10 times over the full 10 sec (225000 base in total).
What it does
Shrapnel is a spell with an instant cast, a range of 40 yards and effects that last 10 sec. When cast it applies an aura in a 5 yard radius every 1 sec. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 22500 Radius: 5 yards Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shrapnel appears in: 1 spell that casts it.
Spells that cast it
- GrenadeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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