Tooltip
A shot that silences the target and interrupts spellcasting for 3 sec.
Replaces Counter Shot.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Silencing Shot is built from 2 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 27. It scales with 1 times spell power. It applies the silenced mechanic.
What it does
Silencing Shot is a spell with an instant cast, a range of 40 yards, a 24 sec cooldown and effects that last 3 sec. When cast it interrupts spellcasting with the interrupted mechanic and applies an aura with the silenced mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 24 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Interrupt Cast (68) Mechanic: Interrupted |
| Effect #2 | Apply Aura (6) Aura type id 27 Spell power coefficient: 1 Mechanic: Silenced |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.