Tooltip
When your Vampiric Touch is dispelled, the dispeller is instantly feared in horror for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Sin and Punishment is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 191. Its base value is 7.
What it does
Sin and Punishment is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura. The client files the whole spell under the horrified mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | None |
| Duration | 3 sec |
| Mechanic | Horrified |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 |
| Effect #2 | Apply Aura (6) Aura type id 191 Value: 7 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.