Tooltip
Heals the weilder of the weapon for 5% of their life per soul that is absorbed. In 10man difficulty, it heals for 10% per soul.
How it works
Its aura procs every time its trigger condition is met.
Siphoning Shield is built from 3 client effects, applied in this order:
- Effect 1 is effect type 136, which the datamine does not name.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
- Effect 3 is Dummy (effect type 3). Its base value is 10.
What it does
Siphoning Shield is a Shadow spell with an instant cast and a range of 150 yards. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Effect 136 |
| Effect #2 | Dummy (3) Value: 5 |
| Effect #3 | Dummy (3) Value: 10 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.