Tooltip
Skewers the target stunning them. In addition Skewer inflicts 9000 to 11000 damage every 2 sec and increases damage taken by 150%.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Skewer is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9000 per tick. It ticks every 2 sec, 4 times over the full 8 sec (36000 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 150.
What it does
Skewer is a spell with an instant cast, a range of 8 yards, an 8 sec cooldown and effects that last 8 sec. When cast it applies an aura and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Eight yards) |
| Cast time | Instant |
| Cooldown | 8 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 9000 Period: every 2 sec |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 150 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.