Tooltip
Inflicts normal damage plus 50 to enemies in a cone in front of the caster, knocking them back.
How it works
Its aura procs every time its trigger condition is met.
Slam is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 50. It scales with 1 times spell power. Its area radius is 6 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 307. Its area radius is 7 yards.
What it does
Slam is a Physical spell with a 2 sec cast and a range of 10 yards. When cast it deals weapon damage (base value 50) in a 6 yard radius and has a Knock Back effect in a 7 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 2 sec |
| Proc chance | Always |
| Effect #1 | Weapon Damage (58) Value: 50 Spell power coefficient: 1 Radius: 6 yards |
| Effect #2 | Knock Back (98) Value: 307 Misc value: 20 Radius: 7 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.