Tooltip
Increases the time between nearby enemies' attacks and casting time by 50% and slows their movement by 60% for 6 sec.
How it works
Each cast of Slow costs 140 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Slow is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -50. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -60. Its area radius is 20 yards.
What it does
Slow is an Arcane spell with an instant cast, a range of 30 yards, a 10 sec cooldown and effects that last 6 sec. When cast it applies an aura in a 20 yard radius. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Cost | 140 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 193 Value: -50 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -60 Radius: 20 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.