Tooltip
20% of all damage taken is split with your summoned demon. Additionally, 3% of all damage you deal is converted to healing on you and your summoned demon.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Soul Link is built from 2 client effects, applied in this order:
- Effect 1 is effect type 143, which the datamine does not name. It applies aura type 81. Its base value is 20. Its area radius is 100 yards.
- Effect 2 is effect type 143, which the datamine does not name. It applies aura type 226. Its base value is 3 per tick. Its area radius is 100 yards. It ticks every 1 sec.
What it does
Soul Link is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Effect 143 Aura type id 81 Value: 20 Misc value: 127 Radius: 100 yards |
| Effect #2 | Effect 143 Aura type id 226 Value: 3 Misc value: 127 Radius: 100 yards Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.