Tooltip
20% of all damage taken is split with your summoned demon. Additionally, 3% of all damage you deal is converted to healing on you and your summoned demon.
How it works
Soul Link is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 1.
- Effect 2 is Heal (effect type 10). Its base value is 1.
What it does
Soul Link is a Shadow spell with an instant cast and a range of 100 yards. When cast it heals (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Effect #1 | Heal (10) Value: 1 |
| Effect #2 | Heal (10) Value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.