Tooltip
Strikes the target for 50% weapon damage and afflicts the target with Soul Reaper. This effect deals 60000 Shadow damage after 5 sec and increases the caster's haste by 100% for 5 sec.
How it works
Its aura procs every time its trigger condition is met.
Soul Reaper is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 50000 per tick. It ticks every 5 sec.
What it does
Soul Reaper is a Physical and Shadow spell with an instant cast, a range of 5 yards and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 50) and applies an aura every 5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Shadow |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 5 sec |
| Proc chance | Always |
| Effect #1 | Weapon % Damage (31) Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 50000 Period: every 5 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.