Tooltip
Summons a line of wind funnels that move around the caster in a circle. Any enemies that get of squalls are caught within them, taking 5000 Nature damage per second for 5 sec.
How it works
Squall Line is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 236. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5000 per tick. It ticks every 1 sec, 5 times over the full 5 sec (25000 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 284. It triggers Leap of Faith.
What it does
Squall Line is a Nature spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it applies an aura in a 5 yard radius, applies an aura every 1 sec and applies an aura. It also casts Leap of Faith.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 236 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5000 Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 284 Trigger spell: Leap of Faith |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.