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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Static Charge

Spell

Static Charge

Nature

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Instant castTower 80

Inflicts heavy Nature damage after 3 sec.

Static Charge

Tooltip

Inflicts heavy Nature damage after 3 sec.

How it works

Static Charge is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 30 yards. It ticks every 3 sec. It triggers Static Detonation.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 3 sec. It triggers Static Absorption.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Static Charge Boss Emote.

What it does

Static Charge is a Nature spell with an instant cast, a range of 80 yards and effects that last 3 sec. When cast it applies an aura in a 30 yard radius every 3 sec and applies an aura every 3 sec. It also casts Static Detonation, Static Absorption and Static Charge Boss Emote.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range80 yards (Tower 80)
Cast timeInstant
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 23
Radius: 30 yards
Period: every 3 sec
Trigger spell: Static Detonation
Effect #2Apply Aura (6)
Aura type id 23
Period: every 3 sec
Trigger spell: Static Absorption
Effect #3Trigger Spell (64)
Trigger spell: Static Charge Boss Emote

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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