Tooltip
Stomps the ground, dealing 555000 to 645000 Physical damage to enemies within 4 yards of the impact and stuns them briefly.
How it works
Stomp is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 555000. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
What it does
Stomp is a Physical spell with a 2 sec cast, no range (it targets the caster) and effects that last 1 sec. When cast it deals Physical damage (base value 555000) in a 10 yard radius and applies an aura with the stunned mechanic in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 1 sec |
| Effect #1 | School Damage (2) Value: 555000 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.