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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Stun

Spell

Stun

PhysicalNature

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Instant castTwenty yards

Physical/Nature spell.

Stun

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Stun is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 30 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 250.

What it does

Stun is a Physical and Nature spell with an instant cast, a range of 20 yards and effects that last 6 sec. When cast it applies an aura in a 30 yard radius and deals Physical and Nature damage (base value 250). The client files the whole spell under the fleeing mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical, Nature
Range20 yards (Twenty yards)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration6 sec
MechanicFleeing
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 12
Radius: 30 yards
Effect #2School Damage (2)
Value: 250

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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