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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Submerge

Spell

Submerge

Shadow

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2 secAnywhere - Unlimited

The Sha disappears beneath the waters of the Dread Expanse.

Submerge

Tooltip

The Sha disappears beneath the waters of the Dread Expanse.

How it works

Each cast of Submerge costs 100 Energy.

Submerge is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 56.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 120.

What it does

Submerge is a Shadow spell with a 2 sec cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Cost100 Energy
Range50000 yards (Anywhere - Unlimited)
Cast time2 sec
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 12
Effect #2Apply Aura (6)
Aura type id 56
Misc value: 24417
Effect #3Apply Aura (6)
Aura type id 120
Misc value: 3

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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