How it works
Summon Amber Trap is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Summon Amber Trap is a spell with an instant cast, a range of 25 yards and an effect that lasts until cancelled. When cast it summons a creature and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 25 yards (Twenty-Five yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Summon (28) Value: 1 Misc value: 64351, 64 |
| Effect #2 | Apply Aura (6) Aura type id 12 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Summon Amber Trap appears in: 2 spells that cast it.
Spells that cast it
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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