Spell
Trapped!
Physical
Physical spell.
How it works
- Effect 1 is effect type 140, which the datamine does not name. Its area radius is 4 yards. It triggers Summon Amber Trap.
What it does
Trapped! is a spell with an instant cast and a range of 10 yards. It also casts Summon Amber Trap.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Effect #1 | Effect 140 Radius: 4 yards Trigger spell: Summon Amber Trap |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Trapped! appears in: 1 spell that casts it.
Spells that cast it
- Amber TrapTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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