How it works
It does not trigger the global cooldown, so it can be used between other casts.
Summon Anduin is built from 3 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. It triggers spell id 106053.
- Effect 2 is Summon (effect type 28).
- Effect 3 is Trigger Spell (effect type 64). It triggers Summon Ren Whitepaw.
What it does
Summon Anduin is a spell with an instant cast, a range of 100 yards, a 0.5 sec cooldown and effects that last 2 min. When cast it summons a creature. It also casts Summon Ren Whitepaw.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Cooldown | 0.5 sec |
| Global cooldown | None |
| Duration | 2 min |
| Effect #1 | Effect 164 Trigger spell id 106053 |
| Effect #2 | Summon (28) Misc value: 56485, 3053 |
| Effect #3 | Trigger Spell (64) Trigger spell: Summon Ren Whitepaw |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.