Tooltip
Summons a Doomguard to attack the target for 1 min. Doomguard will cast Doom Bolt until it departs.
How it works
Casting it triggers a 1.5 sec global cooldown.
Summon Doomguard is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Trigger Spell (effect type 64). Its base value is 1. Its area radius is 5 yards. It triggers Summon Doomguard.
What it does
Summon Doomguard is a Shadow spell with an instant cast, a range of 40 yards and a 10 min cooldown. It also casts Summon Doomguard (record #60478).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 10 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) |
| Effect #2 | Trigger Spell (64) Value: 1 Radius: 5 yards Trigger spell: Summon Doomguard |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.