How it works
Summon Jaina is built from 7 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is Trigger Spell (effect type 64). It triggers Summon Sunreaver A.
- Effect 3 is Trigger Spell (effect type 64). It triggers Summon Sunreaver B.
- Effect 4 is Trigger Spell (effect type 64). It triggers Summon Sunreaver C.
- Effect 5 is Trigger Spell (effect type 64). It triggers Summon Sunreaver D.
- Effect 6 is Trigger Spell (effect type 64). It triggers Summon Sunreaver E.
- Effect 7 is effect type 90, which the datamine does not name.
What it does
Summon Jaina is a spell with an instant cast, an unlimited range and effects that last 4 min. When cast it summons a creature. It also casts Summon Sunreaver A, Summon Sunreaver B, Summon Sunreaver C and Summon Sunreaver D.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 4 min |
| Effect #1 | Summon (28) Misc value: 68677, 3053 |
| Effect #2 | Trigger Spell (64) Trigger spell: Summon Sunreaver A |
| Effect #3 | Trigger Spell (64) Trigger spell: Summon Sunreaver B |
| Effect #4 | Trigger Spell (64) Trigger spell: Summon Sunreaver C |
| Effect #5 | Trigger Spell (64) Trigger spell: Summon Sunreaver D |
| Effect #6 | Trigger Spell (64) Trigger spell: Summon Sunreaver E |
| Effect #7 | Effect 90 Misc value: 68677 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.