Tooltip
Burns the enemy for Fire damage and inflicts additional damage over 3 sec.
How it works
Its dispel type is client id 1.
Sunfire is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6000 per tick. It scales with 0.13 times spell power. Its area radius is 50000 yards. It ticks every 1 sec, 3 times over the full 3 sec (18000 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 7125. It scales with 0.15 times spell power. Its area radius is 50000 yards.
What it does
Sunfire is a Fire spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura in a 50000 yard radius every 1 sec and deals Fire damage (base value 7125) in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 6000 Spell power coefficient: 0.13 Radius: 50000 yards Period: every 1 sec |
| Effect #2 | School Damage (2) Value: 7125 Spell power coefficient: 0.15 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.