Tooltip
Charge to an enemy target's current location, increasing movement speed by 90% for 3 sec. When reaching the destination, knock back all nearby enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Sword Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 149, which the datamine does not name.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 90.
- Effect 3 is Trigger Missile (effect type 32). It triggers Bull Rush.
What it does
Sword Charge is a spell with a 1 sec cast, a range of 8-30 yards, a 5 sec cooldown and effects that last 3 sec. When cast it applies an aura and launches a missile. It also casts Bull Rush.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-30 yards (Medium Range) |
| Cast time | 1 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Effect #1 | Effect 149 |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: 90 |
| Effect #3 | Trigger Missile (32) Trigger spell: Bull Rush |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.