Tooltip
Inflicts 50 damage on enemies in a cone behind the caster, knocking them back.
How it works
Tail Sweep is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 50. Its area radius is 10 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 75. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Tail Sweep is a Physical spell with an instant cast and a range of 30 yards. When cast it deals a percentage of weapon damage (base value 50) in a 10 yard radius and has a Knock Back effect in a 10 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Mechanic | Stunned |
| Effect #1 | Weapon % Damage (31) Value: 50 Radius: 10 yards |
| Effect #2 | Knock Back (98) Value: 75 Spell power coefficient: 1 Misc value: 150 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.