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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Templar's Verdict

Spell

Templar's Verdict

Physical

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Paladin

Instant castCombat Range

A powerful weapon strike that consumes 3 charges of Holy Power to deal 275% weapon damage plus 1.

Templar's Verdict

Tooltip

A powerful weapon strike that consumes 3 charges of Holy Power to deal 275% weapon damage plus 1.

How it works

Each cast of Templar's Verdict costs 3 Holy Power. Casting it triggers a 1.5 sec global cooldown.

Templar's Verdict is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 275.
  2. Effect 2 is effect type 121, which the datamine does not name. Its base value is 1.
  3. Effect 3 is Dummy (effect type 3). Its base value is 17.

What it does

Templar's Verdict is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 275).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost3 Holy Power
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Weapon % Damage (31)
Value: 275
Effect #2Effect 121
Value: 1
Effect #3Dummy (3)
Value: 17

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Templar's Verdict appears in: 1 class specialization.

Class specialization

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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