Tooltip
Deals 30000 Nature damage to a random enemy.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 30000. Its area radius is 200 yards.
What it does
Terrible Tonic is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 30000) in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 30000 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.