Tooltip
Inflicts 234000 to 246000 Shadow damage, knocking enemies back.
How it works
The Dark of Night is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 234000. Its area radius is 10 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 150. Its area radius is 10 yards.
What it does
The Dark of Night is a Shadow spell with an instant cast and a range of 100 yards. When cast it deals Shadow damage (base value 234000) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 234000 Radius: 10 yards |
| Effect #2 | Knock Back (98) Value: 150 Misc value: 150 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
The Dark of Night appears in: 1 spell that casts it.
Spells that cast it
- The Dark of NightTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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