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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
The Dark of Night

Spell

The Dark of Night

Shadow

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Instant castTower 100

Inflicts 234000 to 246000 Shadow damage, knocking enemies back.

The Dark of Night

Tooltip

Inflicts 234000 to 246000 Shadow damage, knocking enemies back.

How it works

The Dark of Night is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 234000. Its area radius is 10 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 150. Its area radius is 10 yards.

What it does

The Dark of Night is a Shadow spell with an instant cast and a range of 100 yards. When cast it deals Shadow damage (base value 234000) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range100 yards (Tower 100)
Cast timeInstant
Effect #1School Damage (2)
Value: 234000
Radius: 10 yards
Effect #2Knock Back (98)
Value: 150
Misc value: 150
Radius: 10 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

The Dark of Night appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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