Tooltip
Hurls a stick of dynamite at an enemy, inflicting Fire damage and creating a burning blaze beneath the target's feet.
How it works
Throw Dynamite is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 13. Its area radius is 5 yards.
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 5 yards. It triggers Burning Blaze.
What it does
Throw Dynamite is a Fire spell with a 3 sec cast and a range of 60 yards. When cast it deals Fire damage (base value 13) in a 5 yard radius and launches a missile in a 5 yard radius. It also casts Burning Blaze.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 3 sec |
| Effect #1 | School Damage (2) Value: 13 Radius: 5 yards |
| Effect #2 | Trigger Missile (32) Radius: 5 yards Trigger spell: Burning Blaze |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.