Tooltip
Inflicts damage to the target, but disarms the caster.
How it works
Casting it triggers a 1.5 sec global cooldown.
Throw Hammer is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Disarm.
- Effect 2 is Trigger Missile (effect type 32). It triggers Throw Hammer.
What it does
Throw Hammer is a spell with a 0.5 sec cast and a range of 35 yards. When cast it launches a missile. It also casts Disarm and Throw Hammer (record #142666).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 35 yards (Hunter Range) |
| Cast time | 0.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Trigger Spell (64) Trigger spell: Disarm |
| Effect #2 | Trigger Missile (32) Trigger spell: Throw Hammer |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.