Tooltip
Throwing the totem back at Baine inflicts 5% Physical damage, stunning him for 6 sec and increasing damage taken by 50%.
How it works
Throw Totem is built from 3 client effects, applied in this order:
- Effect 1 is effect type 165, which the datamine does not name. Its base value is 5. Its area radius is 3 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50. Its area radius is 3 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 3 yards.
What it does
Throw Totem is a spell with an instant cast, an unlimited range and effects that last 6 sec. When cast it applies an aura in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Effect 165 Value: 5 Radius: 3 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 50 Misc value: 127 Radius: 3 yards |
| Effect #3 | Apply Aura (6) Aura type id 12 Radius: 3 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Throw Totem appears in: 1 spell that casts it.
Spells that cast it
- Throw TotemTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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