Tooltip
Throw the Volatile Orb, dealing Fire damage and knocking back all enemies within 5 yards of impact.
How it works
Throw Volatile Orb is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Throw Volatile Orb.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Sprite Holding Volatile Orb.
What it does
Throw Volatile Orb is a Fire spell with a 3 sec cast and a range of 40 yards. When cast it launches a missile. It also casts Throw Volatile Orb (record #120430) and Sprite Holding Volatile Orb.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Short/Long Range) |
| Cast time | 3 sec |
| Effect #1 | Trigger Missile (32) Trigger spell: Throw Volatile Orb |
| Effect #2 | Effect 164 Trigger spell: Sprite Holding Volatile Orb |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.